Archive for the ‘Blender 3D’ Category

Water Displacement With Blender And AE – Day 1

Sunday, May 22nd, 2011

Water Displacement With Blender And AE – Day 1

Blender 2.5 Alt + LMB Fix

Wednesday, May 18th, 2011

Blender 2.5 Alt + LMB Fix

Blender Cycles 101 Part 1

Wednesday, May 18th, 2011

Blender Cycles 101 Part 1

Blender Cycles 101 Part 1

Tuesday, May 17th, 2011

Billy McGuffin explains the basic principles and uses of the new Cycles feature in Blender 2.5. Part one of a series.

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AE style Light Streaks in Blender

Sunday, May 15th, 2011

AE style Light Streaks in Blender

Introduction to SPH Fluid Particles in Blender

Sunday, May 15th, 2011

Introduction to SPH Fluid Particles in Blender

Point Density Textures for Volume Rendering in Blender Howto

Sunday, May 15th, 2011

Point Density Textures for Volume Rendering in Blender Howto

Tip: Floating Geometry with Normal Mapping

Sunday, May 15th, 2011

In this quick Blender 2.5 video tip I show you how to avoid complex topology on hard-surface objects to be normal mapped by using floating geometry. This can save a lot of time during the modeling pro…

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Feature Preview: Cycles Render Engine

Sunday, May 15th, 2011

In this Blender 2.5 feature development preview, we give you a look at the new Cycles render engine being developed currently. This new, internal, rendering engine is set to modernize the rendering an…

Exporting Mesh Data To A TXT-File

Sunday, May 15th, 2011

In this followup of our Blender 2.5 video tutorial on Creating a Mesh from Python Data, we will be writing a very basic mesh exporter to accommodate for our ‘custom objects’ add-on we wrote in the pre…